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Pixel Space Ships

← Return to Pixel Space Ships

Devlog

  • Major update to ships, visuals, and campaign
    December 21, 2018 by SquareCircle
    After over a month, this game is essentially complete. Various visual effects have been added, such as electricity arcs, damage effects, new bullet sprites, and incoming bullet warnings. The campaign... Continue reading
  • Fullscreen, game scaling, and unique player ship
    November 07, 2018 by SquareCircle
    The game is no longer confined to 600 by 600 pixels. It now dynamically scales to fit your browser window! This means that it can be played at any size you want. As a side note, the player now has a u... Continue reading
  • Moving background and better UI
    October 25, 2018 by SquareCircle
    There is now a background of stars that moves along with the player. I've also added enemy (orange) and friendly (white) arrows that point to off-screen ships... Continue reading
  • Sideways movement added
    October 23, 2018 by SquareCircle
    I've added left and right movement for the player, allowing you to circle enemies and weave between ships... Continue reading
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